Tokyo Beat Down (Nintendo DS)

•June 2, 2009 • Leave a Comment

Agent Lewis Canon is needed in a Shinjuku shopping mall, but strong winds are keeping the police helicopter from being able to land on the mall’s roof. No problem for Canon. He decides to make a jump for it. The helicopter’s pilot is in disbelief, saying Canon can’t be serious. But in the blink of an eye Canon leaps from the helicopter and is hurtling toward the ground. “I’m always serious! Always!” After crashing through the mall’s glass ceiling, Canon takes a moment to get back on his feet. The chief checks in with Canon via radio to make sure he’s okay. Canon’s in one piece, though he does wish he’d yelled something a bit memorable on the way down. There’s no time to worry about that, though, because there is justice to be served by beating the terrorists down!

Help Wanted (Wii)

•April 25, 2009 • Leave a Comment

Judging by the fact that I earn $800 for each visitor I scare, the admission price to this haunted house must be astronomical! But I can’t sit and think about such monetary details – I’ve got a job to do. Even though my pay is amazing, the work is actually quite demanding. I’m in charge of frightening people in four zones of the haunted house, and I’ve got to hastily change my costume to fit the theme of each area. If I try scaring folks with the wrong get-up, the act just doesn’t work. I need to work quickly and intelligently, and I do my best to put on a good show for the paying visitors. At the end of my shift, I’ve scared the pants off a lot of people, earning me a cool $8,800. But there’s no time to sit and count my stack of cash. Instead, I need to head out to my other jobs. There are fish to catch, cows to milk, fabrics to sew, and crops to harvest… and these tasks won’t get finished unless I buckle down and get working.

Excitebots: Trick Racing (Wii)

•April 23, 2009 • Leave a Comment

Why did I bet so many stars? Not only did I come in last, but I failed to finish within the time limit, meaning that I was awarded no stars at all for my efforts. I guess this is what I get for being so cocky. After finishing first in the last few online races, I thought I was unstoppable, but a whole new group of challengers entered the competition, and I underestimated their skill levels. Truth be told, I was dominating for a big part of the race. But a timing goof on releasing my adorable mouse mech from spinning on a bar was costly and threw off my momentum. From there it all went downhill. I failed to kick the soccer ball into the goal, I missed when I threw the pie at the clown’s face, and every tree seemed to have my name on it. For the last portion of the race, it was nothing but crash, crash, crash. Humiliated, I left the lobby and proceeded to practice the courses a bit more offline. I’ll be back and ready for revenge — and I might just bring the intimidating spider mech, to boot!

Street Fighter IV (XBox 360)

•April 21, 2009 • Leave a Comment

Is this guy for real? Ryu’s faced some strange opponents in his day, but Rufus may just take the cake as the oddest of the bunch. He talks a big game, too, and his outfit is awfully bizarre. It’s hard to believe someone with such a massive gut has what it takes to compete against a World Warrior like Ryu. Rufus isn’t backing down, and in fact he seems pretty confident in his abilities. This should be interesting. The round begins and Rufus comes out swinging… and spinning. What a freak! Ryu hangs back for a few moments to gauge his opponent before moving in for the attack. Surprisingly, Rufus puts up more of a challenge than anyone would’ve figured, but he doesn’t have enough ability to match Ryu’s experience and skill. Keep practicing, Rufus, and perhaps one day you’ll be able to compete at this level… and you may want to lay off the snacks, too!

SNK vs. Capcom: The Match of the Millennium (Neo Geo Pocket Color)

•April 11, 2009 • Leave a Comment

Geese Howard is not happy with what he is seeing. Ryu has been advancing through the ranks of the fighting tournament with ease. It’s time for Geese to put an end to this.  Kyo Kusanagi is quickly deployed to Ryu’s homeland of Japan to handle things. Kyo finds Ryu busy practicing for his next bout and issues a challenge. Before the two square off, they provide one another with a brief display of the energy coursing through their bodies. Ryu has never faced anyone like Kyo before, and the combat proves challenging, but after a fierce battle Kyo lays at Ryu’s feet. Geese’s plans may have been thwarted for now, but Ryu has a feeling he hasn’t heard the last from him.

WarioWare: Snapped! (Nintendo DSi)

•April 9, 2009 • Leave a Comment

When it’s break time at work that means it’s game time for me. My coworkers are used to seeing me playing my DS or PSP on my lunch breaks, but today is going to be a little different. Instead of passively sitting with a system in my hands, I’m hoping to get in some time with WarioWare: Snapped! Playing the game requires waving and shaking my head, arms, and hands like an idiot, and I’d rather not be on display while doing this. Thankfully, I’m the only one currently in the break room and so I should be able enjoy the game without worry of public humiliation. Well, that was the plan, anyway. As I’m trying to help a cute little dog shake away water by moving my head side-to-side, one of my coworkers walks into the break room and gives me a strange look. “What are you doing?” she inquires. “Oh, I’m playing this game where your body controls what’s happening on screen while a camera takes photos of how stupid you look.” I finish the last microgame then show her the snapshots the game took of me during the play session. My coworker starts laughing at the silly photos then says “You’re weird” before leaving the room.

Aquia (Nintendo DSi)

•April 8, 2009 • Leave a Comment

The tension is really building. This could be the end for my poor scuba diver. He’s trying his best to reach the bottom of the ocean, but I’m not doing my part. It’s not for lack of effort, though. I’m scrambling like crazy to move blocks into place to help him reach his destination sooner. However, as the air runs out, the water gets darker, and for the life of me I can’t see what I’m doing. There are three flashing blocks that I’m supposed to match up to fill up the diver’s air tank, but they’re scattered all over the place and it doesn’t look like I’lll be able to make it in time, especially with the pressure heightened by the pulse-pounding music. It’s getting louder… and louder… and LOUDER… and I can’t take it any more! Aaaaah! No more air! The ocean depths have claimed another victim.

The Godfather II (Playstation 3)

•March 31, 2009 • Leave a Comment

My wife hands me a FedEx envelope and says, “This arrived for you today.” I always enjoy when companies are kind enough to send me press copies of games because it often means I have the chance to try out titles I wouldn’t normally pay any mind to. This is definitely the case here as I open up the package and find The Godfather II inside. The game has been so far off my radar that I didn’t even know it was in development, let alone being released. Obviously something so violent and mature isn’t appropriate to play in front of my toddler son, so I wait until after he’s asleep then pop the disc in my Playstation 3. I sometimes wonder why these types of games are so popular, but after a couple hours of playing the answer is clear to see. A very cinematic presentation, a fun combat system, an excellent map, plenty of depth in building your own “family” of mobsters, and too much more to mention would probably be like mafioso nirvana for anyone into the genre. In a nutshell, it’s good fun. However, even though I’m enjoying the game, a small voice in the back of my head is becoming progressively louder and keeps repeating one word over and over: “Peggle, Peggle, Peggle.” I’m sorry, Godfather II. You’ve earned my respect and I’m sure plenty of other gamers will deservedly love you, but I’ve got to put in something a little more my speed. Don’t despair, though, for now that I’ve tasted the fascinating world of organized crime I may be back before you know it. Until then, it’s time for Peggle.

Bonsai Barber (Wii)

•March 31, 2009 • 1 Comment

Whoops. As the new barber in town, this is certainly not the way to earn the respect of my potential clients. Mr. Stickle the celery stalk came into my shop asking for a “bowler hat” hairdo, and a few stray snips of the scissors later, he’s looking worse than before I started. The good news is he hasn’t seemed to have noticed my mistake yet, so I still have the opportunity to set things right. I grab my spray bottle and give his mop top a few pumps of water. Voila! New foliage sprouts almost instantly. Now to shape it. I make sure to take extra precaution with my scissors and trim his leafy mane into just the shape he requested. He seems pleased with the results, but I decide to add just a bit of pizazz in the form of color. A dash of red, a streak of white… now he’s truly styling. Mr. Stickle is almost jumping out of the chair with glee and he gives me the highest honor a barber can hope for: a five star rating! If I keep this up my barber shop will be booming with business in no time.

Phantasy Star Portable (PSP)

•March 30, 2009 • Leave a Comment

This may have turned out to be a bad idea. Instead of forming up a proper party, I decided to venture through the desert on my own. All of the enemies I’ve faced until this point pale in comparison to the massive beast that looms before. Not only is he gigantic, but the fact that he can fly makes him a difficult target. After cruising around for a couple minutes, he finally he decides to land and I run up to pummel him with my weapon of choice — a long bone with a slab of meat on it. To my dismay, my blows do absolutely no damage. I try other weapons in my arsenal and come away with the same sad result: nothing. Meanwhile, my adversary seems to be toying with me, throwing boulders at me and generally doing his best to be a pest. In a last ditch effort I unleash a flurry of autogun fire his way and miraculously discover the monster’s weak point: his wings! Ah-ha! I refocus my shots and whittle away at his strength until before long the behemoth falls to the ground like a ton of bricks. However, he doesn’t go down without a fight, and it takes what seems like an eternity until he drops for the final time. What a battle! I’m glad I was able to make it out alive, but I’m definitely bringing friends along on my next adventure.